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Showing posts with label Tecnology News. Show all posts
Showing posts with label Tecnology News. Show all posts

Friday, February 20, 2009

'Deadly Creatures' a creepy adventure for the Wii

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Bugs are frowned upon in computer software, especially video games. But in the case of THQ video game Deadly Creatures, they're the main attraction.

The adventure for the Nintendo Wii features an interesting story told through the eyes of two unusual lead "characters": a scorpion and a tarantula. As they navigate the desert, they witness the action of two men — voiced by actors Dennis Hopper and Billy Bob Thornton — search for treasure in a landscape littered with dangerous animals and insects.

Players hear bits of conversation as they traverse a small tunnel, or watch key moments while perched on a ledge. The method is very clever and unique.

The game breaks down into 10 levels, five for each creature. While the tarantula is quick and nimble, the scorpion is both bigger and stronger. Attacks are handled using a combination of remote and nunchuk flourishes and well-timed button presses. Taking advantage of its agility, the tarantula can pounce on foes, for example. The scorpion, meanwhile, can deliver tail stings and whips.

Level objectives are pretty straightforward, with directives such as "find your way to the surface." Creatures will climb up walls, slip inside small crevices and even walk upside down on ceilings to reach their destination. The variety of objects keeps you engaged in this very large world, such as sneakers to crawl through or a broken-down truck to trek across.

Overall, the tarantula is a more interesting creature to control. Because you can't string together strikes as easily, you're forced to think more strategically about how best to vanquish enemy creatures. The scorpion, on the other hand, can dish out hits more quickly. Therefore, it's easy to just flail and press buttons frantically to beat down opponents.

Foes ranging from wolf spiders and black widows to gila monsters and rattlesnakes lurk in the wilderness. Yet your greatest nemesis is the perspective. The game's camera stalks your every move, yet struggles to keep pace when the action picks up. As a result, you're left viewing battles from awkward angles, blinded to approaching threats. Prepare to consistently press down on the remote's directional pad to center your view.

Don't be scared off by the creepy-crawly critters that adorn the box art for Deadly Creatures. Despite some noticeable flaws, this adventure offers plenty to embrace.



Source: USA Today

Nintendo DSi

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Yesterday morning Nintendo of America announced that the latest evolution of its DS portable, the DSi, was due to hit stateside on April 5 of this year, priced at $169.99 MSRP. The device is the next system upgrade in the line of DS handhelds, and not a successor to the DS itself (much like the GBA SP or Micro releases for Game Boy Advance), though it promises to bring even more technology to the Big N's innovative pocket platform. Adding in two cameras, internal memory for music, pictures, and downloadable software, a SD port for additional memory, a new front end inspired by the Wii's channel system, and a pair of slightly larger screens, the DSi hopes to bring new lift into the already impressive DS hardware.

Where the real question comes in though, is in some of the changes and sacrifices the hardware asks players to make, and with that we hear the questioning cries of Nintendo fans everywhere as they shout "Should I, or should I not drop the cash and upgrade to DSi?"

Well, we're here to help. Yes the DSi is a bit pricey, and for those of you still catching up on your backlog of awesome Advance titles (or strumming away with Guitar Hero On Tour) the GBA slot has been removed, but there are benefits to the upgrade as well, and therein lies the rub. In order to make sense of it all, the IGN Nintendo Team has jotted down its own personal take on the system in a more personal editor-by-editor format.

Read more!

Source: IGN

Friday, January 2, 2009

Multiple controller chargers for Xbox, Wii, and PS3

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I know I am not the only gamer out there who has a Wii, PS3 and an Xbox 360 with wires and controllers lying around everywhere charging. I have a charger that will charge four Wii controllers at once, and there are several others on the market.

What you don’t see a lot of are multiple controller chargers for the PS3, though there are a few, and the Xbox 360. The Wii charger is unique in that not only will it charge four Wii Remotes at once; it also has a spot for charging four AA rechargeable batteries for the Wii Balance Board.

The Xbox 360 charger will hold four battery packs and the PS3 version stacks four controllers in a horizontal line. The PS3 charger is rather wide, but the other two are thin and should be easy to stash out of the way for charging. All three of the chargers are available now for $29.99 to $39.99.

Source: Slippery Brick

The Sims 3

The Sims 3 lets you immerse truly unique Sims in an open, living neighborhood just outside their door! The freedom of The Sims 3 will inspire you with endless possibilities and amuse you with unexpected moments of surprise and mischief.

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New - Explore a Seamless, Living Neighborhood

Your Sims can roam throughout their neighborhood, visit neighbors’ homes, and explore the surroundings. They can stroll downtown to hang out with friends, meet someone new at the park, or run into colleagues on the street. If your Sims are in the right place at the right time, who knows what might happen?

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New Create a Sim

New easy-to-use design tools allow for unlimited customization to make truly individual Sims. Determine your Sims’ shape and size, from thin to full-figured to muscular—and everything in between! Choose your Sims’ facial features, their skin tone, hair color and style, eye shape and color, and select their clothing and accessories.

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New Personality Traits System

Create realistic Sims with distinctive personalities. Select from dozens of personality traits and combine them in fun ways. The combination of traits you choose—brave, artistic, loner, perfectionist, klepto, romantic, clumsy, paranoid, and much, much more—help shape the behavior of your Sims and how they interact with other Sims. They are complex individuals with unique personalities who can now rise above their basic set of everyday needs.

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New Customize Everything

Build your dream house and design the ultimate home. Customize everything from floors to décor, shirts to sofas, wallpaper to window shades. It’s fun and easy to change colors and patterns, giving you endless personalization options. Or you can choose to easily populate your Sims’ neighborhood with pre-designed buildings and furnishings. Which of your Sims will live in high-end mansions, cool bachelor pads, ultimate dream homes, or cozy cottages ?

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New Gameplay

The Sims 3 features new gameplay that’s rewarding and quick to play. There’s more to your Sims’ lives in The Sims 3. Enjoy the challenge of short-term and long-term goals and then reap the rewards!

Source: EA.com

Soundmatters MainStage HD HiFi Theatre Console

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If you are looking for a different kind of HiFi system, then you should take a look at the Soundmatters MainStage HD HiFi Theatre Console, which has a revolutionary sound, thanks to its multi-speaker system with built-in amplifiers and digital processing.

The Soundmatters MainStage is powered by a 20-watt digital amplifier, which uses the 4-inch woofer to give it that deep bass that helps to fill almost any room with high-definition sound. There are also rear channel outputs, so you can add a surround sound option.

The Soundmatters MainStage HD HiFi Theatre Console has a low profile space saving design, which is ideal if you do not have enough space in the room that you intend to use the system in. For more information on this system, head over to Woot, this is their One Day One Deal item.

Source: Product Reviews

Friday, December 19, 2008

Disney Interactive Studios Releases Disney Fairies: Tinker Bell for Nintendo DS

Disney Interactive Studios today announced the release of Disney Fairies: Tinker Bell for Nintendo DS(TM). The game expands on Tinker Bell's adventures in the all-new movie "Tinker Bell" from Walt Disney Studios.


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Home Entertainment available now on Disney DVD and Blu-ray(R) Hi-Def and connects with the recently launched Disney Fairies Pixie Hollow (www.PixieHollow.com) virtual world from Disney Online. Players will be able to see environments and characters that are featured in the movie while playing the game, and also use codes found in-game to unlock items in the virtual world.

"Disney Fairies: Tinker Bell introduces girls to countless hours of original gameplay that is unmatched in quality and design," said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. "Along with other Disney Fairies properties launching in the same timeframe, the game represents the growth of a beloved franchise for the company which is sure to be very popular with kids and grown-ups alike."

In Disney Fairies: Tinker Bell for the Nintendo DS, players can use their stylus to fly around the beautiful and always-changing world of Pixie Hollow as Tinker Bell, the iconic Disney Fairy. Players can also fully customize Tinker Bell's wardrobe, choosing from hundreds of different outfits and accessories, and interact with dozens of other Disney Fairies also seen in the all-new movie "Tinker Bell," including Fawn, Iridessa, Rosetta and Silvermist. Along with playing such challenging and fun mini-games as catching dew drops and painting lady bugs, players can make new Fairy friends and trade clothing creations to start style trends. Once a unique clothing item has been created and gifted, witness Pixie Hollow populate with other Fairies wearing the trend.

Because Disney Fairies: Tinker Bell utilizes the DS real-time clock, Pixie Hollow changes with the time of day and the season. Players will witness their birthdays being celebrated, fireflies glowing at night, and their Fairy friends in costume at Halloween. Special items hidden throughout Pixie Hollow contain secret codes which can be used to unlock items in the virtual world on PixieHollow.com, where players can log in, create their own personalized Fairy and help bring about the change of seasons through meeting friends, playing games and collecting items in nature.

Disney Fairies: Tinker Bell also includes access to DGamer, the all new online community exclusively for Disney gamers. Players can create unique 3-D avatars, chat with friends, swap accessories, earn in-game honors and unlock exclusive Disney items during gameplay.

Rated E for Everyone by the Entertainment Software Rating Board (ESRB), Disney Fairies: Tinker Bell is available in stores nationwide today, retailing for $29.99.

For more information, please log on to www.disneyinteractivestudios.com.

Titles, pricing and dates are not final and may be subject to change.

Source: PR Inside

Thursday, December 18, 2008

Myvu Personal Media Viewer

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MicroOptical’s original Myvu Personal Media Viewer was introduced at the 2006 Macworld Expo, and since then, the company has incorporated a number of enhancements to make the latest version the best choice for fifth-generation (5G) iPod users looking for a goggle-style video display.

The sleek Myvu’s goggles look like a cross between new wave sunglasses circa 1981 and the visor worn by Star Trek’s Geordi LaForge. Made of shiny black plastic, the Myvu is thin enough that you can still see under and over; in addition, thanks to translucent windows inside the goggles, you can even see straight through, increasing your situational awareness dramatically compared to other iPod-compatible goggle offerings. (There’s still a blind spot directly in front of you, though, thanks to the actual in-goggle “screens.”) This design is great if you’re a commuter on a train, bus, or airplane and you want to be able to see what’s going around you while enjoying your video content. It’s not so great if you’re looking for the ultimate isolated video experience—bright lights and lots of motion can distract you from the video. (Some people find the lack of total immersion provided by the Myvu to be distracting, but I had no problem adjusting as long as the ambient light wasn’t too bright.)

Your iPod slides into the Myvu’s case-slash-battery-pack and then connects using a standard 30-pin dock connector cable. The goggles connect to the iPod/battery unit using a single cable that’s long enough to snake to your belt or inside a jacket pocket; the cable itself is slightly thicker than Apple’s iPod dock-connector cable. A removable belt clip, which snaps onto the back of the case/pack, is also included. However, on two occasions, the clip worked itself loose from the pack itself, sending my iPod clattering to the ground.

For eyes

Once connected, the Myvu lets you watch any video content on your iPod: movies, TV shows, music videos, what-have-you. (You can also listen to music if you want a break from video.) “ Canalbud ” earbuds hang down from the Myvu goggle’s temples and offer surprisingly good quality. Because you’re using the iPod’s dock connector to connect to the Myvu—which means the iPod’s own controls don’t affect audio output—volume is adjusted using an inline controller that’s about half way down the connecting cable; also on the controller are buttons for play/pause, forward, back, and brightness. (You set your iPod up for video playback using the iPod’s own controls, choosing “TV On” as the TV option; unfortunately, you can’t view your iPod’s menus on the Myvu’s display.)

Inside the Myvu visor are two 320- by 240-pixel displays, each the same resolution as the screen on the 5G iPod itself. According to MicroOptical, the relative size of the image you see is about the same as a 27-inch TV set about two yards away. I have a 27-inch set in my living room, so I can attest to the veracity of their claim. Putting it another way, the image is similar to holding a 5G iPod about a foot away from your face, which is about where I find it comfortable to hold the iPod when I’m watching videos directly on the iPod.

The quality of the Myvu’s image is outstanding. TV shows and movies downloaded from the iTunes Store look every bit as good as they do on the iPod’s own screen, and movies and shows I’ve ripped/converted from my own collection look pretty good, as well—though quality obviously varies dramatically depending on the image-conversion settings used. However, there’s no native widescreen mode, so you’re stuck watching widescreen movies and TV shows in “letterboxed” mode, with black bars on the top and bottom of the picture. Turning off the widescreen option on the iPod will fill the frame, of course.

(MicroOptical includes the Windows-only M2Convert utility for converting non-commercial DVDs and multimedia files to iPod-compatible versions. Although no Mac software is included, Mac users already have a number of quality freeware products, such as HandBrake and iSquint, for managing such conversions.)

The Myvu goggles themselves are very lightweight, and MicroOptical includes three different sizes of tips for the earbuds, as well as three different nosepads, so you can customize the fit. As a package, this is best “wearable display” design I’ve seen for long-term use; I watched movies on my iPod with the Myvu for several hours at a stretch (two full-length movies back to back) with no headache or eye strain to speak of. Unless you’ve got an unusually wide space betwen your eyes—you can’t adjust the space between the Myvu’s screens—you’ll find the goggles to be comfortable. MicroOptical even has a corrective lens option for purchase if you need glasses to watch.

Power up

Battery life is another big win for the Myvu design. The back of the case is actually a battery that gives your iPod (and the goggles, of course) juice. A button on the back illuminates four green LEDs, which tell you how much reserve power is left. After connecting the pack to your iPod’s dock-connector port, you plug the goggles into a second dock connector on top of the pack.

This battery adds some heft to your iPod, but the tradeoff is well worth it. MicroOptical claims that the pack adds six hours of runtime capacity to the iPod while watching video, and up to 20 hours if you listen to audio only. I didn’t test how long it lasts with music only, but the battery lived up to MicroOptical’s claim for video playback.

Two power adapters are included with the Myvu, one for juicing up from a household AC outlet, the other for charging via a DC power supply such as a car accessory (“cigarette lighter”) jack; each of these adapters plugs in to a small hole in the Myvu’s visor dock-connector plug). You can also charge the battery pack using Apple’s USB dock-connector cable.

The battery pack/case fits 30GB, 60GB, and 80GB iPods equally well thanks to two grooves for the slide-on back panel, one that fits the thinner iPod, one for the thicker models. You use the pack in lieu of an iPod case, and it offers decent protection, along with openings for the iPod’s screen and the Click Wheel. However, and this is one of the only criticisms I have of the Myvu setup, your iPod’s screen is left unprotected. For such a thoughtfully designed piece of hardware, the lack of iPod screen protection is bizarre and rather careless; a plastic or glass screen cover, or even a film protector, would be welcome.

The Myvu package also includes a hardshell carrying case and a soft protective microfiber bag for the goggles themselves that doubles as a lens cleaning cloth. The case has enough extra room inside that you can even use it to pack your iPod if you arrange everything carefully.

The Lowdown

The Myvu is a well-designed personal media viewer for the iPod that hits a home run. All that’s missing is protection for your iPod’s screen. The style—namely, wearing the visor—may take a bit of getting used to, but the Myvu combines form and functionality in an easy-to-use package.

Source: MacWorld

Wednesday, December 17, 2008

Microsoft released KB960714 to fix THE IE Problem

windowsupdate121708

This is the update to fix the IE Vulnerability and if you have any questions please make sure to check my other post about this little update. This was sent out today and should be patch ASAP, on all systems. If you want to patch the easy way, I suggest downloading Clone to Autopatcher. This seems to help make an ISO file on a DVD so you don’t have to update a system the old way.

Source: Tech Link Blog

Tuesday, December 16, 2008

Major security flaw in Internet Explorer

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Microsoft has warned users of Internet Explorer (IE) 7 that hackers have been attacking a vulnerability in the current version of the web browser that, in a worst-case scenario, could potentially lead to remote takeover of their computer – and the threat is rising rapidly.

Basically, a vulnerability in the browser has left it, according to Microsoft, ‘exploitable’, while the older IE 6 and Beta 2 version of IE 8 are also potentially vulnerable.

On Microsoft’s Threat Research & Response blog, authors Ziv Mador and Tareq Saade said that “a significant number of users have been affected” by the vulnerability, with an increase of over 50pc in the number of reported attacks since Sunday, 13 December.

“Based on our stats, since the vulnerability has gone public, roughly 0.2pc of users worldwide may have been exposed to websites containing exploits of this latest vulnerability.”

Microsoft is also warning that the new exploits for IE 7 are being hosted on pornography sites.

“Our investigation of these attacks so far has verified that they are not successful against customers who have applied the workarounds listed in this advisory. Additionally, there are mitigations that increase the difficulty of exploiting this vulnerability,” Microsoft said in an official statement.

The workarounds advised by Microsoft are: enable a firewall, apply all software updates and install antivirus and anti-spyware software. Further information on securing your computer is available at www.microsoft.com/protect/.

Source: Silicon Republic

Saturday, December 13, 2008

Google's Chrome Should Still Be In Beta

Count me among the surprised to see Google's Chrome browser officially out of beta yesterday. Sure, I had heard the rumors ahead of the news, and they didn't make sense to me.

So here's why I think Google's Chrome needs to stay in beta. It has not gone through the same process of development that every other major browser in the history of the Internet has undergone. Plus, we need to examine whether Chrome was ever really a beta prior to its official release.

But I digress. Let me get to the surface level of why I was among the surprised to see it out of beta this week. For one, earlier this week Google released an update to Chrome dev-channel version 0.4.154.33.

The release has an important fix in it for Microsoft's Hotmail, but more importantly it clearly identifies the fact that Chrome does not work properly with all sites and services. Even more interestingly Google (NASDAQ: GOOG) recommends that, as a workaround, users trick sites into thinking that Chrome is actually Safari. As a reminder, Google has two versions of Chrome, the dev-channel version, which is the bleeding edge of development and then there is the stable version, which is supposed to take the lessons of the dev version into account.

The official non-beta release, by Google's own admission, does not include the Hotmail fix. Google, as I blogged yesterday, has not updated the dev-channel version (which should be the leading edge of development) to a 1.x version.

Google's Chrome stable is now at version 1.0.154.36. So why would Google declare Chrome to be out of beta without migrating the dev-channel forward or basing the new stable on the dev-channel version? This seems very odd.

Furthermore, when was Chrome ever really in beta? Sure, Google has its own nebulous definition of beta. After all, the widely used Gmail is still called a beta. But Chrome never followed the traditional beta development pattern that other browser vendors have been following.

Think of how Mozilla develops Firefox today. First, there are alpha milestone releases. Then, once they get closer to a feature freeze, they create a beta milestone by calling it beta 1 (for example). In between those actions comes user testing and validation. Before a final release there is what is known as Release Candidate versions. Microsoft follows a similar process and currently is at beta 2 for its Internet Explorer 8 browser.

Was there ever a Google Chrome beta 1? No.

I'd be willing to bet that many Google Chrome users have only updated one version of Chrome. That would probably be the first time they installed it. Why? Take the PC example. When installed on a Windows PC, Google Chrome installs a process called GoogleUpdate.exe into a user's system. GoogleUpdate automatically updates the user's Chrome installation, which is why even though Chrome went through 15 updates since its first release, users didn't have to click yes to an update 15 times. That's a very different approach than either Firefox of IE.

Those who want Firefox or IE updates on browser versions typically have to download (or at least click yes to the update box) before being updated. Google Chrome does not work that way.

The Google Chrome update process means a significantly more rapid update of Chrome users overall and when combined with using the dev-channel as a base, in my view negates the needs for a beta in the traditional development model.

In my opinion, the dev-channel version of Chrome is the perpetual beta version of Chrome, while the stable version has, by definition, always been stable. Thus, by extension, it has not been a beta.

Then again let me present exhibit A from Chrome's "About Google Chrome" section, in this screen shot.

While Gmail itself still shows the beta moniker as part of its logo, the pre-1.x version Chrome did not have the same label. So, if an application was never really a beta could it then in fact come out of beta?

And while you're thinking about that question, how about this one: What came first, the chicken or the egg?


Source: Internet News

Friday, December 12, 2008

Judge Dredd calls reboot court into session

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Here's a character that's ripe for a reboot: 'Judge Dredd'. The mega-popular British sci fi character has had the Hollywood treatment once before in the 1995 film that starred Sylvester Stallone as the title character. The movie was bad enough to make Mania's Top 15 Worst Superhero Movies of all time.

Ever since 2002, Rebellion (who holds the rights to the character) has been working to relaunch the film franchise. Back then they had ambitious plans to film back-to-back Dredd movies, In 2003 Shorline Entertainment got involved to finance the films with an eye on going into production that year. It didn't happen.

Well, now it appears that there's a new plan for bringing the Judge back to the big screen. Edward Mazmanian, he of the many and varied comic book movie groups on FaceBook, has uncovered info at ShowBizData.com about this new development.

According to the info, which he's duplciated at the Judge Dredd Movie Group, the new film is a joint production between DNA Films and Fox Searchlight. Allon Reich ('28 Weeks Later) is producing. Alex Garldan ('28 Days Later', 'Sunshine'). The production is currently seeking a director.

With the current dominance of comic book movies, the time may be right for a Judge Dredd that truly captures the scale of the Megacities and the black humor of the comics.


Source: Mania

Wednesday, December 10, 2008

VIZIO Announces TV Price Drops Just in Time for the Holidays

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VIZIO, America's HDTV Company, announces details on some of their special pricing for select TVs during Black Friday weekend (starting the day after Thanksgiving, November 27, 2008.) VIZIO is lowering prices now so buyers can save now on the most popular LCD and plasma models.

"Even more than ever before, holiday shoppers will not only be looking for the lowest price -- but they're demanding high quality, top performance, and fully featured flat panel high definition TVs for their hard earned money," stated Laynie Newsome VIZIO VP, Sales & Marketing Communications & Co-Founder. In addition to great prices all units have multiple high definition HDMI inputs, some models featured in this release have one the season's most desired features -- Full HD 1080p resolution and all VIZIO HDTVs come with free lifetime technical support.

VIZIO HDTVs 32 inch and larger models also come with a limited 1-year in home warranty. This matches the brand's mission, "Where Vision Meets Value." Some of the models contained in VIZIO's holiday line-up include:
  • VIZIO 19" HD LCD HDTV (VA19) $199.99 at Costco Locations Nationwide through 12/7/08 with Member Only MVM Coupon
  • VIZIO 32" Plasma HDTV (VP322) $437.00 at Walmart effective Wednesday, 11/26/08 New Everyday Low Value
  • VIZIO 37" HD LCD HDTV (VW37) $499.99 at Costco Locations Black Friday weekend while supplies last Friday-Sunday, 11/28-30/08
  • VIZIO 32" Full HD 1080p LCD HDTV (VOJ32LF) $559.99 at SEARS Stores Nationwide thru Sunday, 11/30/08
  • VIZIO 42" Full HD 1080p LCD HDTV (VS420) $698.00 at Sam's Club Locations Nationwide now while supplies last for the Holidays.
"VIZIO's great every day pricing for the latest performance HDTVs during 2008 is not limited to the models above. Please visit your local Costco Wholesale, Walmart, Sam's Club or Sears store to learn more about the latest VIZIO HDTV Values this weekend," stated Jason Maciel, VIZIO Director of Marketing. Since DisplaySearch named VIZIO the #1 selling brand of LCD TVs in North America during Q2 of 2007, the brand has consistently ranked as one of the top 3 HDTV shippers in North America. VIZIO along with their retail partners manages its growth with an average of 40 or more annual retail turns -- twice that of many their top tier competitors.

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About VIZIO

VIZIO, Inc. "Where Vision Meets Value," headquartered in Irvine, California, is America's HDTV Company. In 2007, VIZIO skyrocketed to the top by becoming the #1 selling brand of flat panel HDTVs in North America and became the first American brand in over a decade to lead major categories in U.S. TV sales. VIZIO is committed to bringing feature-rich flat panel televisions to market at a value through practical innovation. VIZIO offers a broad range of award winning Plasma and LCD HDTVs including the new XVT series. VIZIO's products are found at Costco Wholesale, Sam's Club, Sears, Walmart, BJ's Wholesale, and other retailers nationwide along with authorized online partners. VIZIO has won numerous awards including a #1 ranking in the Inc.

500 for Top Companies in Computers and Electronics, Good Housekeeping's Best Big-Screens, CNET's Top 10 Holiday Gifts, PC World's Best Buy among others. For more information, please call 888-VIZIOCE or visit on the web at http://www.VIZIO.com.

The V, VIZIO, Where Vision Meets Value names, phrase and symbols are trademarks or registered trademarks of VIZIO, Inc. All other trademarks may be the property of their respective holders.

Source: Market Watch

Walmart iPhone deal could be big for Apple

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If Walmart does sell a $99 iPhone Apple will find itself with a sales channel that equals its retail presence in short order.

In a research note, Piper Jaffray analyst Gene Munster ponders reports that Walmart will sell a $99 iPhone–most likely a 4GB version. Munster writes:

Our analysis begins with a simple count of 3,500 U.S. Walmart stores and 208 U.S. Apple retail stores. We are modeling for Apple to sell 45m iPhones in CY09; we assume that 30% (13.5m) are sold in the U.S., and one third of U.S. iPhones (4.5m) are sold at Apple retail stores. In other words, we believe the average Apple store will sell about 22k iPhones in CY09. In order for all 3,500 U.S. Walmart stores to sell as many iPhones as the Apple retail channel (4.5m), each store would need to sell 1,284 iPhones in CY09, or 6% of the total annual volume of each Apple retail store. We believe a Walmart store would likely sell a small fraction of the units that an Apple store would, but we also believe that 6% on a unit-basis is achievable. In other words, we believe Walmart could equal the U.S. Apple retail channel in terms of iPhone units in CY09.

Those numbers aside Munster doubts reports that Walmart will sell a $99 iPhone by the end of the year. He does expect Apple to expand the iPhone lineup with a lower-priced model–that could wind up at Walmart.


Source: ZD Net

Friday, December 5, 2008

Facebook and Google launch single sign-on services


Facebook and Google have both launched new user-ID services that let users take their existing log-ins and deploy them across a number of sites.

Google's Friend Connect, out now in beta, is pitched at webmasters who want to add social networking tools to their web sites. The search giant said in a blog posting that this is as simple as "cutting and pasting a bit of code", and requires no advanced coding or technical ability.

Friend Connect is also designed to be account-agnostic, letting users log in with an existing account from Google, Yahoo, AOL or OpenID, and other online sites including Plaxo and Google's Orkut.

"The goal is to facilitate an open social web," said Google product manager Mussie Shore in the blog post. "Using open standards like OpenID and OAuth, Friend Connect makes it simple for people to instantly interact with one another on the sites that they already love to visit. Additionally, web sites that use Friend Connect become OpenSocial containers capable of running applications created by the OpenSocial developer community."

Facebook Connect, meanwhile, which was announced this Summer, has also been updated, according to a blog posting on its web site. However, as might be expected with a social networking site, Facebook is asking its users to create momentum.

As with Google's service, Facebook Connect users can access different web sites using one log-in, meaning that they will not have to create new accounts as they move around the internet. The system will let users take their Facebook experience across a number of sites, creating links between them and essentially adding Web 2.0 features.

"For example, you can use Facebook Connect with the reviews web site Citysearch. You can easily log in using your Facebook account, and from there you'll be able to interact with all of your Facebook friends. They'll be able to see some of the same profile information they can see on Facebook, which is fully controlled by your privacy settings," wrote Facebook chief executive Mark Zuckerberg in the blog post.

"When you write a review for a restaurant, you'll have the option to publish that story back to Facebook where your friends can see it too. This makes finding your friends' reviews on Citysearch a snap. With Facebook Connect, it will be easier for you to share and connect with your friends across the web."

Zuckerberg claimed that Facebook will add sites to the service where there is user demand, and asked subscribers to get in contact with the firms in question to request a connection.

Source: VNunet

Tuesday, December 2, 2008

Key Coin-Shaped USB

http://www.coolest-gadgets.com/wp-content/uploads/currenkey-300x225.jpg

It’s pretty safe to say we’ve all seen plenty of examples proving that they can make a USB drive inspired by just about anything and make some cash. Well here’s a cute new idea, USB drives inspired by coins. These USB keys were designed specifically to turn a few heads. Luckily, they don’t do so by creating a drive with a cheesy design. This one is quirky and could easily be carried by anyone and still look like a professional.

They come in two different sizes and styles. The smaller drive has a copper finish and the larger a shiny silver finish. They also have printed on them exactly what size they are. One of the best features about this USB drive is that the plug itself retracts to be stored within the coin. Which means no having to worry about losing the cap. The copper coin has 4GB of storage and will cost you $19.99. Then the silver has 8GB of storage and is priced at $29.99. You can pick up them both on LaCie.


Source: ChipChick

Nokia unveils the new widescreen Nokia N97



The hype is over folks - welcome to the new Nokia N97, Nokia's latest N-Series wonder phone. The N97 seems to be a neat blend of an N-Series phone and an E90, taking all the multimedia gloriousness of the N-Series and marrying it to the superb Web browsing experience you get on the E90.

http://mobilementalism.com/imageSnag/2047-493509a3aae86.jpg

There's a full slide-out QWERTY keyboard, which wil be super-ergonomic (the E90's is a peach), and a massive screen for desktop-like Web browsing. In fact, the screen is the star of the N97. It's massive - 3.5" in size, widescreen 16:9 ratio, and touchscreen to boot, making it perfect for browsing the Web.

Other features of the new N97 include:

* 32GB memory, expandable to 48GB
* 5 megapixel camera with Carl Zeiss lens and dual LED Flash
* GPS
* HSDPA
* Wi-Fi
* USB 2.0
* Bluetooth 2.0
* 3.5mm headphone jack
* Huge battery life, offering 37 hours of music and 4.5 hours of video

There's also a neat new user interface, which lets you thumb through your pictures or your Web pages with the touch of a finger.

http://mobilementalism.com/imageSnag/2047-493509a44bafd.jpg

That said, I'm a little underwhelmed. The N97's QWERTY keyboard might have been unexpected by the blogosphere, but the rest of the specifications have been doing the rounds for over a month now. Looking at the specs, the N97 is the Eitri, but without the compass or the proximity sensor, which were the most interesting things I was looking out for.

In fact, other than the screen, it's not exactly pushing the boundaries in any of its features. You get the same camera, GPS and connectivity offerings in an N82, for example. There's a nod towards third party developer support with Nokia's Widsets, but these aren't exactly going to trouble Apple's AppStore. They've been around on the E90 for some time, and are almost without exception useless (and ugly, too).

In fact, the Nokia N97 is much like the N96 - an unbelievably good phone when looked at in isolation, but offering nothing innovative or competition-beating when compared to other phones on the market. The N97 is just a Nokia 5800 with a bigger screen and a QWERTY keyboard.

If we had no iPhone or Google Android, the N97 would be a stunner. But we do, and so the N97, although undoubtedly good, fails to capture the imagination in quite the same way that these phones did.

Maybe I'm being unduly harsh. These are just my first impressions, so a full review later will see just how good the Nokia N97 is in the flesh.

The Nokia N97 release date will be Q2 2009, priced around 550 Euros before subsidies, which is actually quite cheap considering what it offers.

Source: Mobile Mentalism

PlayStation 3 Firmware Update 2.53 Finally Released!

http://img.xataka.com/2008/04/especial%20playstation3.jpg

After being initially announced nearly a week ago, and then mysteriously vanishing three days ago, today PlayStation 3 Firmware Update 2.53 is officially available!

in the next PS3 firmware update (v2.53) we’re improving the way the Flash Player works with the Internet browser. In addition to being able to access more sites using Flash, you’ll be able to enjoy:

• Full-screen mode playability
• Live movie (using RTMP format) playability

Download: PS3 Firmware Update 2.53 (US) / PS3 Firmware Update 2.53 (EU)

Source: PS3 News

Sunday, November 30, 2008

Review: Gears of War 2

Grizzled hero Marcus Fenix takes his chain-sawing Lancer rifle to the monstrous Locusts again. Gears of War 2 continues the epic sci-fi story of a squad of soldiers fighting to preserve humanity against the onslaught of a genocidal horde that emerged from the ground.

http://blog.al.com/techcetera/2008/11/large_ChainsawTwofer.jpg

Game type: Third-person shooter.

Maker: Published by Microsoft Game Studios, developed by Epic Games, Inc.

Platforms: Xbox 360.

Hits: Gears of War 2 tells a grand, grim story, with the fate of humanity itself riding on the burly, armored shoulders of Marcus Fenix. The largeness of many of the environments and foes, even though much of the story takes place underground, makes you feel swept up in huge events.

The boss fights in the original Gears were crazy hard, to the point of maddening. Gears 2 is better because it ratchets back the difficulty a little bit, so you can enjoy the challenge more and savor the story without beating your head against a wall.

Everybody knows that Gears 2 includes blood-splattering, intense combat action, but the personal drama of the characters' stories pulls you into it. One cutscene in particular is the most painfully emotional moment I've ever felt in a video game. My son and I played the campaign in split-screen co-op (which is another great feature), and that scene left us both in a stunned, lingering silence. If you've played the game, you probably know what I'm talking about, but I don't want to give it away if you haven't seen it yet. I'd love to talk about it in more detail, to deconstruct the moment like I'd discuss a compelling, layered scene in a movie, but I hate spoilers. The fact that a video game even has a moment like that is very telling, though.

Misses: The cover system, which makes you stick to door facings and other obstacles, can make you fumble around like your boot laces are tied together sometimes while you're under fire. It slows you down so much that I often avoid using it, preferring to sidestep quickly with my shot lined up. You also can't jump over anything unless you first take cover.

http://blog.al.com/techcetera/2008/11/large_ChainsawDuelonBridge.jpg

The chainsaw looks really cool, but even though Gears has a third-person viewpoint, it's hard to see what's happening in close quarters with the camera leaping around your shoulders. I have terrible luck with the Lancer's chain saw. I never can get it to rev up and cut when I want it to, and I'll end up standing there with it idling like I'm taking a break from cutting firewood while a Locust eviscerates me. Why is this so hard? Do I have to keep revving? Do I rev it twice, or just hold down the melee button? I did better just shooting them, which disappointed me. I had really wanted to wail on them with the chain saw.

The online multiplayer is fun when you finally start playing, but the matchmaking process for every session took way too long and made me wonder if it was worth the wait. (On Thursday, Epic posted a note that they have patched the game to help with this wait issue, so I'm eager to play this weekend to see if they've fixed it.)

Content Rating: Mature for gore and strong language, but both can be toggled off in the game settings.

http://blog.al.com/techcetera/2008/11/large_Delta%20Squad.JPG

Recommendation: Gears of War 2 is one of the very best shooters for the Xbox 360. The ponderous, heavily armored Gears characters give the game a very different feel from the leaping of Halo 3 or the twitch action of the Call of Duty series. It's a great shooter, if you like shooters. But behind the angry buzz of the chain saws, and beneath the battle-beaten armor, Gears of War 2 has a real heart, and that's what makes it so good.

Grade: A



Source Al.com

MySpace Presents 2.0 Layouts

http://www.myspacepranks.com/myspace-layouts/myspace-layouts-collage/myspace-layouts-collage49.jpg

MySpace members are now looking for MySpace 2.0 Layouts since the launch of the new MySpace Profile 2.0.

MySpace Profile 2.0 "allows for users to customize a lot more of their profile than words. Users can now drag and drop modules, add and remove modules, change themes, privacy settings, profile layouts and more.

The advance edit mode allows those with more advanced HTML knowledge to fill out their profile with custom CSS and offers more control over module styles. You are also presented with a visual preview of every change made".

The question is: Where to find new MySpace Profile 2.0 layouts or themes that are compatible with The new Profile 2.0?

Try these sites if you want to pimp your new MySpace Profile 2.0:

  • www.wootfreelayouts.com- offers free recently-made MySpace 2.0 layouts
  • www.woosio.com- Woosio offers original Default Myspace Layouts, Cute Myspace Layouts, Contact Buttons & More Profile Graphics
http://i37.photobucket.com/albums/e92/mycutegraphics/color/colorbg8.gif


Source: Huliq

Canon EOS 450D / Digital Rebel XSi

http://kwc.org/blog/resources/2008/canon-rebel-xsi.jpg

Canon has today announced a new compact digital SLR, the twelve megapixel EOS 450D (Digital Rebel XSi). On the surface a very similar camera to the EOS 400D, however there are a range of significant improvements; twelve megapixel CMOS sensor, 3.0" LCD monitor, Live View with both AF modes (contrast-detect and passive), 14-bit processing and RAW, spot metering, improved AF, 3.5 fps continuous shooting, a larger viewfinder, SD/SDHC storage and a new higher capacity battery. All in all a fairly impressive range of usage oriented improvements and refinements.

Canon today launches its latest D-SLR, the EOS 450D. Featuring a 12.2 Megapixel CMOS sensor, EOS Integrated Cleaning System, 3.0” LCD with Live View mode and a new 9-point AF system, the model presents consumers with an unprecedented level of image quality and versatility at this end of the market.

The EOS 450D employs features already proven in Canon’s professional EOS-1 series cameras, including the DIGIC III image processor and a redesigned menu system that enables features such as direct control of Speedlite flash units from the camera LCD. A choice of 13 custom functions allows the photographer to customise the camera to their shooting style.

“The EOS 450D bears the fruits of more than 20 years of ongoing investment into EOS,” said Mogens Jensen, Head of Canon Consumer Imaging, Europe. “This camera continues Canon’s policy of taking technologies proven in the professional arena and putting them within reach of a wider market of amateur photographers.”

The EOS 450D features:

* 12.2 Megapixel CMOS sensor
* Canon’s EOS Integrated Cleaning System
* 3.5 frames per second
* 3.0” LCD with Live View shooting
* 9-point wide-area AF system with f/2.8 cross-type centre point
* Picture Style image processing parameters
* DIGIC III image processor
* Digital Photo Professional RAW processing software1
* Compact and Lightweight body
* Fully compatible with all Canon EF and EF-S lenses and EX-series Speedlites

The EOS quality advantage

With all key components developed and manufactured in-house, EOS offers photographers a unique quality advantage. The EOS 450D’s specially designed 12.2 Megapixel sensor employs Canon’s high-sensitivity, low-noise CMOS technology to produce richly detailed images with minimal grain. The DIGIC III processor ensures superior image rendering and rapid response times, with an almost instant 0.1 start up. Image data is processed at 14 bits for Delivering a burst rate of 3.5 frames per second, the DIGIC III processor works with the image buffer to handle up to 53 JPEGs (6 in RAW) without interruption.

Built for better photos

The EOS 450D is designed to make photography a fluid experience for photographers of all levels and experience. Housed in a compact body that weighs less than 475 grams, the camera features an improved grip design that provides a natural, ergonomic fit with the user’s hands. A large, bright viewfinder makes image composition clearer and more comfortable. The menu system inherited from professional EOS cameras uses a simplified tab structure that does away with scrolling. It includes a user-defined My Menu tab for instant access to frequently used settings.

Several custom functions are available to optimise the quality of photos captured in a range of situations. Highlight Tone Priority boosts the dynamic range at the highlight end, providing better tonal detail from wedding dresses, cloudy skies and other bright objects. The new Auto Lighting Optimiser corrects brightness and contrast during image processing, while improving skin tones in portraits by ensuring correct exposure for faces. Photographers can also enable additional noise reduction for shots captured at high ISO speeds.

Live View

Available for the first time on a Canon consumer D-SLR, Live View mode makes it easier to shoot from awkward angles, such as ground-level macro shots or when shooting from a tripod. The image from the Live View mode is displayed as a smooth, 30fps video feed on the 3.0” LCD, which is 50% brighter than the screen of the EOS 400D. A grid line display and live histogram can be selected to help with shot composition and exposure. While focusing, the photographer can zoom in on specific details with up to 10x magnification of the image displayed on the LCD screen. Two types of auto focus are available: Quick AF flips the camera mirror momentarily to engage the AF sensor; Live AF uses the image contrast data to focus - a method familiar to anyone upgrading from a compact digital camera.

For studio environments, remote Live View lets the photographer compose, adjust settings and capture the shot from a PC using the supplied EOS utility software.

Other improvements

The EOS 450D complements its headline features with a host of smaller improvements that enhance the photographic experience. The viewfinder now displays all key exposure information including ISO speed. The addition of spot metering (4% of viewfinder) allows for greater control over exposure in tricky lighting conditions. PictBridge functionality has been expanded so that photographers can correct horizons and add picture effects before printing. A new high capacity battery extends shooting time on a single charge to a maximum of 500 shots.

Software

The EOS 450D is supplied with a comprehensive software suite that provides everything the photograph needs to manage and process images. This includes Digital Photo Professional (DPP), a powerful RAW converter that provides complete RAW image processing control. DPP also integrates with camera features such as Dust Delete Data and Picture Styles. The supplied Picture Style Editor software can be used to create custom Picture Styles for fine control over colour display. The camera also comes with EOS Utility, Image/Zoom Browser and Photostitch.

List price (US)

• Body only: $799
• Kit: $899 (with 18-55 mm IS lens)

List price (EU)

• Body only: €749
• Kit: €849 (with 18-55 mm IS lens)

International naming • US: Canon Rebel Digital XSi
• Japan: Canon EOS Kiss Digital x2
• Elsewhere: Canon EOS 450D
Body material Plastic (Stainless Steel chassis)
Sensor
• 12.2 million effective pixels
• 12.4 million total pixels
• 22.2 x 14.8 mm CMOS sensor
• RGB Color Filter Array
• Built-in low-pass filter with self cleaning unit
• 3:2 aspect ratio
Dust reduction • Low-pass filter vibration at power-on (can be interrupted)
• Anti-static coating on sensor surfaces
• Software based dust-removal (camera maps dust, removed later)
Image sizes
• 4272 x 2848 (L)
• 3088 x 2056 (M)
• 2256 x 1504 (S)
Output formats • RAW (.CR2 14-bit *)
• RAW (.CR2 14-bit *) + JPEG Large/Fine
• JPEG (EXIF 2.21) - Fine, Normal
Image processor
DIGIC III
Lenses • Canon EF / EF-S lens mount
• 1.6x field of view crop
Focus modes • Auto Focus
• Manual Focus (switch on lens)
Auto Focus • 9-point CMOS sensor
• Cross-type F2.8 at center
• AF working range: -0.5 to 18 EV (at 23°C, ISO 100)
AF modes • AI Focus
• One shot
• AI Servo
AF point selection • Auto
• Manual
AF assist Flash strobe
Shooting modes • Auto
• Program AE (P)
• Shutter priority AE (Tv)
• Aperture priority AE (Av)
• Manual (M)
• Auto depth-of-field
• Portrait
• Landscape
• Close-up
• Sports
• Night portrait
• Flash off
Metering • TTL 35-zone SPC
• Metering range: EV 1.0 - 20 EV (at 23°C, ISO 100, 50 mm F1.4)
Metering modes • Evaluative 35-zone
• Partial 9% at center
• Spot 4% at center
• Center-weighted average
AE Lock AE lock button
AE Bracketing • +/- 3.0 EV
• 0.5 or 0.3 EV increments
Exposure compen.

• +/- 2.0 EV
• 0.5 or 0.3 EV increments

Sensitivity

• Auto (100 - 400)
• ISO 100
• ISO 200
• ISO 400
• ISO 800
• ISO 1600
• Highlight tone priority (ISO 200 - 1600)

Shutter • Focal-plane shutter
• 30 - 1/4000 sec (0.5 or 0.3 EV steps)
• Flash X-Sync: 1/200 sec
• Bulb
Aperture values • F1.0 - F91 (0.3 EV steps)
• Actual aperture range depends on lens used
White balance • Auto
• Daylight
• Shade
• Cloudy
• Tungsten
• Fluorescent
• Flash
• Custom
WB Bracketing • +/-3 levels
• 3 images
• Selectable Blue/Amber or Magenta/Green bias
WB fine-tuning • Blue (-9) To Amber (+9)
• Magenta (-9) to Green (+9)
Color space • sRGB
• Adobe RGB
Picture style • Standard
• Portrait
• Landscape
• Neutral
• Faithful
• Monochrome
• User 1
• User 2
• User 3
Custom image parameters • Sharpness: 0 to 7
• Contrast: -4 to +4
• Saturation: -4 to +4
• Color tone: -4 to +4
• B&W filter: N, Ye, Or, R, G
• B&W tone: N, S, B, P, G
Drive modes • Single
• Continuous: 3.5 fps up to 53 JPEG / 6 RAW frames
• Self-timer 10 secs (2 sec with mirror lock-up)
• Self-timer continuous
Mirror lockup Yes (custom function)
Viewfinder • Pentamirror
• 95% frame coverage
• Magnification: 0.87x (-1 diopter with 50 mm lens at infinity)
• Eyepoint: 19 mm
• Dioptric adjustment: -3.0 to +1.0 diopter
• Fixed precision matte
• Proximity sensor disables LCD shooting mode information
Viewfinder info
• AF information (AF points focus confirmation light)
• Shutter speed
• Aperture value
• ISO speed (always displayed)
• AE lock
• Exposure level/compensation
• Spot metering circle
• Exposure warning
• AEB
• Flash ready
• High-speed sync
• FE lock
• Flash exposure compensation
• Red-eye reduction light
• White balance correction
• SD card information
• Monochrome shooting
• Maximum burst
DOF preview Yes, button
LCD monitor
• 3.0" TFT LCD
• 230,000 pixels
• Wide viewing angle (160° horizontal and vertical)
• 7 brightness levels
• Up to 10x zoom playback
LCD Live view

• Live TTL display of scene from CMOS image sensor
• 100% frame coverage
• Real-time evaluative metering using CMOS image sensor
• Best view or exposure simulation
• Grid optional (thirds)
• Magnify optional (5x or 10x at AF point)
• Optional Auto-focus with mirror-down / mirror-up sequence
• Two modes; normal and quieter
• Remote live view using EOS Utility 2.0 (via USB or WiFi/Ethernet using WFT)
• Manual focus only

Camera settings display • Shutter speed
• Aperture
• Sensitivity (ISO)
• Exposure mode
• Meter / Exposure compenation
• Bracketing
• Flash compensation
• White balance & fine tuning
• Metering mode
• Custom function set
• Auto focus mode
• Drive mode
• Auto focus areas
• Black & white mode
• Beep
• Red-eye reduction
• Image size / quality
• Battery status
• Frames remaining
Record review • Uses last play mode
• Magnification possible
• 2 / 4 / 8 sec / Hold
Flash • Auto pop-up E-TTL II auto flash
• Guide number approx 13
• Modes: Auto, Manual Flash On/ Off, Red-Eye Reduction
• X-Sync: 1/200 sec
• Flash exposure compensation: +/-2.0 EV (0.3 or 0.5 EV steps)
• Coverage up to 17 mm focal length (27 mm FOV equiv.)
External flash • E-TTL II auto flash with EX-series Speedlites
• Hot-shoe
Other features • Orientation sensor
• Automatically writes FAT16/FAT32 depending on capacity
Auto rotation • On (playback uses orientation data in file header)
• Off
Playback mode • Single image
• Single image with info (histogram brightness / RGB )
• Magnified view (1.5 - 10x in 15 steps, browsable)
• 4 and 9 image index
• Auto play
• Image rotation
• Jump (by 10, 100 or date)
Custom functions
13 custom functions with 34 settings
Menu languages

• English
• German
• French
• Dutch
• Danish
• Portuguese
• Finnish
• Italian
• Norwegian
• Swedish
• Spanish
• Greek
• Simplified Chinese
• Japanese
• Traditional Chinese
• Korean
• Russian
• Polish
• Hungarian
• Czech

Firmware User upgradable
Connectivity

• USB 2.0 (Hi-Speed) mini-B
• Video out (PAL / NTSC)
• E3 type wired remote control

Storage
• SD / SDHC card
Power
• Lithium-Ion LP-E5 rechargeable battery (7.4 V, 1050 mAh)
• CR2016 Lithium battery (date/time backup)
• Optional ACK-E5 AC adapter kit
Battery Grip Yes, BG-E5
Direct printing • Canon Selphy Printers
• Canon Bubble Jet Printers with direct print function
• Canon PIXMA Printers supporting PictBridge
• PictBridge
Dimensions
129 x 98 x 62 mm (5.1 x 3.9 x 2.4 in)
Weight (no battery)
475 g (1.0 lb)
Software

• Zoom Browser EX / ImageBrowser
• PhotoStitch
• EOS Utility (inc. Remote Capture; Windows & Mac except Mac Intel)
• Digital Photo Professional (Windows / Mac)




Source: DPreview